Hey gang, if you downloaded the 1.5.0 version of the Ultimate Unicorn Mod for Minecraft version 1.7.10 yesterday, you likely saw all of your magical horses spewing fire non-stop, ALL THE TIME. I hope they did not cause any permanent damage! My apologies if they did!
I have put out a new version that fixes that bug, 1.5.1. Please download it and replace the defective 1.5.0 version! I also added a few minor performance improvements into the build that I had put in during my porting efforts to MC 1.8.x. This bug only affects the MC 1.7.10 version, so if you're using 1.9, you don't need to re-download unless you want those performance improvements (which again, are pretty minor).
"How did this happen?!" you may ask. The answer is pretty simple: I was testing the mod at the last minute, tweaking some values to make sure all kinds of kirins (destrier versions, Typhon version, normal version, versions with horse bodies instead of kirin bodies, etc.) looked good while breathing fire. To do that, I added in a line of code to make them breathe fire all the time - otherwise you have to trigger the fire breathing while you're riding one, and you can't see the horse's neck and head very good when you're doing that.
Anyway, I somehow neglected to take that one line of testing code out before release.
I have removed it, and released a new version: 1.5.1.
Again, I apologize for the goof, and thank you for your patience! :)
I have put out a new version that fixes that bug, 1.5.1. Please download it and replace the defective 1.5.0 version! I also added a few minor performance improvements into the build that I had put in during my porting efforts to MC 1.8.x. This bug only affects the MC 1.7.10 version, so if you're using 1.9, you don't need to re-download unless you want those performance improvements (which again, are pretty minor).
"How did this happen?!" you may ask. The answer is pretty simple: I was testing the mod at the last minute, tweaking some values to make sure all kinds of kirins (destrier versions, Typhon version, normal version, versions with horse bodies instead of kirin bodies, etc.) looked good while breathing fire. To do that, I added in a line of code to make them breathe fire all the time - otherwise you have to trigger the fire breathing while you're riding one, and you can't see the horse's neck and head very good when you're doing that.
Anyway, I somehow neglected to take that one line of testing code out before release.
I have removed it, and released a new version: 1.5.1.
Again, I apologize for the goof, and thank you for your patience! :)